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FEATURES · PITCH-SIDE

Encode the match while it is played.

The score, the minutes and the cards, but also the facts your team counts, the chain of players behind every goal, its qualification, and observations drawn on a real pitch for your sport. It all works offline.

  • Your match vocabulary: your facts, your roles, your axes
  • A tap on our side opens the player grid, a second attributes it
  • The chain opens by itself after a goal you score
  • Finger sketches, stamped with the minute of play

MD14 · vs RC Valbonne — 63’

TO SYNC

US

2 — 1

OPP.

  • Shot on target

    6 · 3

  • Duel won

    14 · 9

  • Turnover

    8 · 11

  • Goal — A. Diallo · chain completed 54’
  • On — K. Nakamura · off T. Mendes 58’
  • Observation — low block sketch 61’
  • Yellow card — S. Petit 62’

THE FACT STRIP

One button: it counts, and it credits.

The facts in your vocabulary form a strip above the quick stats. Each tile carries its label, then the “Us” count and the “Opp.” count.

  • A TAP ON THEIR SIDE

    Count it for the opposition

    The fact is recorded with no player. One tap, and it is done.

  • A TAP ON OUR SIDE

    Open the player grid

    A second tap credits the fact to the player. Two gestures to count and credit.

  • NO PLAYER

    Record it to the team

    When nobody stands out, the fact goes to the squad rather than to a name picked at random.

A fact replaces the quick counter for the same action: if your vocabulary contains “Shot on target”, the quick stat “Shot on target” leaves the strip. One button per action.

The counter shows the real total. It adds credited and uncredited facts together. The number you read during the match is complete.

AFTER A GOAL YOU SCORE

The chain opens by itself.

As soon as your vocabulary declares at least three credit roles, the sheet unfolds after the goal, role by role, in your order. It comes to you.

  1. 01

    Scorer

    Already known: you have just tapped them. So the chain starts on the first real question.

  2. 02

    Assist

    To fill in. The first role you actually have to name.

  3. 03

    Pre-assist

    To fill in. It often says more about the move than the assist does.

  4. 04

    Recovery

    Skippable. Where the ball changed hands, when you know it.

“Skip this role” leaves a gap, and carries on

A chain with gaps is a valid chain. You can leave a role empty in the moment. A player can hold two roles, too: the guard that refuses scorer = assist applies only to the two score slots.

ONCE THE CHAIN IS DONE

The goal just went in. You have thirty seconds.

The screen lays your axes side by side, each with the value already given. You pick one, you answer, you come back to the list, or you stop there. Most goals only deserve one or two axes.

  • Finishing zone

    Where the shot came from. The answer takes one tap.

    Box
  • Type of move

    What produced the chance: settled play, transition, set piece.

    Counter-attack
  • Origin

    The side or the zone the move was born in.

    to fill in
  • Number of passes

    How long the sequence ran, when that matters to you.

    to fill in

The minute works itself out

The app already knows the minute of the goal: it works out “Timing” on its own. The live chain is about a goal you score; conceded goals are filled in after the match, calmly.

WHAT YOU WANT TO KEEP

Draw what you want to keep, to the minute.

The Observation button records whatever you want to keep from the match. The diagram opens the same drawing surface as the tactics board, on a real pitch for your sport.

  • Text

    What you note in the moment, in one line.

  • Photo

    Taken from the device, attached to the minute.

  • Voice note

    Hands busy, voice free.

  • Diagram

    Your players on the left, theirs on the right: drag them onto the pitch, draw arrows, zones and text.

AT FULL TIME

“End of match” tips everything into the statistics.

  • The minutes played

    They feed each player’s Minutes.

  • The credited facts

    They become player statistics; the rest become team statistics.

  • The encoded goals

    They set up the goal review, which picks the chain and the qualifications back up.

START ALONE, FOR FREE

Create your space and import your first session.

The first 30 days are on Semi-Pro, GPS import included, no card. Then the Free plan runs the team for the whole season, and your staff joins once they see your first reports.

NO CREDIT CARD · NO CLUB APPROVAL · YOUR DATA STAYS YOURS